VS2013+WIN7+Debug
--- g:\coding\poet\test\ctest.cpp ----------------------------------------------#includeusing namespace std;int main(){;将ebp入栈,保存ebp,保护原现场00D252A0 push ebp;将esp传送给ebp00D252A1 mov ebp,esp;esp减去0C0h,开辟栈空间存放局部变量;注意汇编语言中数字常量如果是字母开头必须加上000D252A3 sub esp,0C0h;保存常用的寄存器ebx,esi,edi,保护原现场00D252A9 push ebx00D252AA push esi 00D252AB push edi;将edi赋值为ebp-0C0h(lea取得偏移地址)00D252AC lea edi,[ebp-0C0h] ;30h(临时栈区大小,4字节为单位)放入ecx,为rep执行次数;注意到30h * 4字节 = 0C0h 00D252B2 mov ecx,30h ;0CCCCCCCCh为系统中断int 3h,也是临时栈区初始值00D252B7 mov eax,0CCCCCCCCh ;用int 3h循环填充临时栈区00D252BC rep stos dword ptr es:[edi] return 0;;等价于mov eax, 0但是xor更高效00D252BE xor eax,eax };恢复寄存器ebx,esi,edi00D252C0 pop edi 00D252C1 pop esi 00D252C2 pop ebx ;用ebp恢复函数调用前的栈指针esp 00D252C3 mov esp,ebp ;恢复ebp00D252C5 pop ebp ;返回 00D252C6 ret
栈区开辟的存储空间都是使用0CCCCCCCCh来填充4字节单位的,也就是说,栈区开辟的存取局部变量的空间的每一个字节都被0xCC填充了。(为什么用0xCC,这个是int 3h的机器码,下断点用的)
未初始化的变量会被系统赋初值为0xCC,超过了ASCII码0-127这个范围,因此这个“字符串”被系统当成了宽字符组成的字符串,即两个字节数据组成一个字符,而0xCCCC表示的宽字符正好是乱码中的那个“烫”字。
#include#include int main(){ char s[100]; memset(s, 0xcc, sizeof(s)); printf("%s\n", s); return 0;}
动态分配的空间开辟与堆,VC的Debug用0xCD填充堆的空间,两个0xCD和在一起就是屯了。
; The ebp register is used to access local variables that are stored on the stack, ; this is known as a stack frame. Before we start doing anything, we need to save ; the stack frame of the calling function so it can be restored when we finish. push ebp ; These two instructions create our stack frame, in this case, 192 bytes ; This space, although not used in this case, is useful for edit-and-continue. If you ; break the program and add code which requires a local variable, the space is ; available for it. This is much simpler than trying to relocate stack variables, ; especially if you have pointers to stack variables. mov ebp,esp d sub esp,0C0h ; C/C++ functions shouldn't alter these three registers in this build configuration, ; so save them. These are stored below our stack frame (the stack moves down in memory)r push ebxr push esir push edi ; This puts the address of the stack frame bottom (lowest address) into edi...d lea edi,[ebp-0C0h] ; ...and then fill the stack frame with the uninitialised data value (ecx = number of ; dwords, eax = value to store)d mov ecx,30hd mov eax,0CCCCCCCCh d rep stos dword ptr es:[edi] ; Stack checking code: the stack pointer is stored in esir mov esi,esp ; This is the first parameter to printf. Parameters are pushed onto the stack ; in reverse order (i.e. last parameter pushed first) before calling the function. push offset SimpleDemo!`string' ; This is the call to printf. Note the call is indirect, the target address is ; specified in the memory address SimpleDemo!_imp__printf, which is filled in when ; the executable is loaded into RAM. call dword ptr [SimpleDemo!_imp__printf] ; In C/C++, the caller is responsible for removing the parameters. This is because ; the caller is the only code that knows how many parameters were put on the stack ; (thanks to the '...' parameter type) add esp,4 ; More stack checking code - this sets the zero flag if the stack pointer is pointing ; where we expect it to be pointing. r cmp esi,esp ; ILT - Import Lookup Table? This is a statically linked function which throws an ; exception/error if the zero flag is cleared (i.e. the stack pointer is pointing ; somewhere unexpected)r call SimpleDemo!ILT+295(__RTC_CheckEsp)) ; The return value is stored in eax by convention xor eax,eax ; Restore the values we shouldn't have alteredr pop edir pop esir pop ebx ; Destroy the stack framer add esp,0C0h ; More stack checking code - this sets the zero flag if the stack pointer is pointing ; where we expect it to be pointing. r cmp ebp,esp ; see abover call SimpleDemo!ILT+295(__RTC_CheckEsp) ; This is the usual way to destroy the stack frame, but here it's not really necessary ; since ebp==esp mov esp,ebp ; Restore the caller's stack frame pop ebp ; And exit ret ; Debug only, no runtime checks push ebp mov ebp,esp d sub esp,0C0h d lea edi,[ebp-0C0h] d mov ecx,30hd mov eax,0CCCCCCCCh d rep stos dword ptr es:[edi] push offset SimpleDemo!`string' call dword ptr [SimpleDemo!_imp__printf] add esp,4 xor eax,eax mov esp,ebp pop ebp ret ; Release mode (I'm assuming the optimiser is clever enough to drop the stack frame when there's no local variables) push offset SimpleDemo!`string' call dword ptr [SimpleDemo!_imp__printf] add esp,4 xor eax,eax rethttp://stackoverflow.com/questions/4024492/can-anyone-help-me-interpret-this-simple-disassembly-from-windbg